Item
<compendium>
<item id="BADD84E5-5219-4710-B4BF-1C5C45B359C9">
<name>Adamantine Armor</name>
<slug>adamantine-armor</slug>
<type>AA</type>
<weight></weight>
<heading>Armor (medium or heavy, but not hide), uncommon</heading>
<attunement></attunement>
<rarity>Uncommon</rarity>
<value></value>
<property></property>
<dmg1></dmg1>
<dmg2></dmg2>
<dmgType></dmgType>
<range></range>
<ac></ac>
<source>SRD 5.1</source>
<text>This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.</text>
</item>
</compendium>
Attributes
Attribute | Type | Description |
---|---|---|
id | String | UUIDv4 |
Fields
Field | Type | Description |
---|---|---|
name | String | |
slug | String | for referencing |
type | String | AA - Armor, WW - Weapon, LA - Light armor, MA - Medium armor, HA - Heavy armor, S - Shield, M - Melee weapon, R - Ranged weapon, A - Ammunition, RD - Rod, ST - Staff, WD - Wand, RG - Ring, P - Potion, SC - Scroll, W - Woundrous item, G - Adventuring gear, $ - Wealth |
weight | String | |
heading | String | |
attunement | String | |
rarity | String | |
value | String | |
property | String | A - Ammunition, F - Finesse, H - Heavy, L - Light, LD - Loading, RN - Range, R - Reach, S - Special, T - Thrown, 2H - Two-handed, V - Versatile |
value | String | |
dmg1 | String | |
dmg2 | String | |
dmgType | String | B - Bludgeoning, P - Piercing, S - Slashing |
range | String | |
ac | String | |
source | String | |
image | String | art image filename |
bookmark | Boolean | YES, NO |
text | String |